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BACK TO BASICS: DISRUPTING THE EVERYDAY

USC Media Arts + Practice

Honors in Multimedia Scholarship Thesis

Advisors: Virginia Kuhn, Elizabeth Ramsey, & Juri Hwang

 

       

 

While this project was not meant to be a formal research study, here are some of the results from the survey. The findings showed that while the vast majority of participants prefer physical interaction, most of them actually end up using primarily digital interaction. The results also showed that the majority of participants felt that they benefitted from this activity. However, it is interesting to note that the few people who felt that they did not benefit are individuals who both prefer and primarily communicate physically—for them, this experience was not a disruption after all. For a more thorough breakdown of the results, see the statistics below.

 

Participants Demographic:

82 participants total

59% worked with a stranger

31% worked with someone they already knew

10% worked with both a stranger and someone they already knew

 

Preference vs. What You Really Use Most:

94% prefer physical interaction  |  6% prefer digital interaction

45% use physical interaction most  |  55% use digital interaction most

 

Preference vs. Use Permutations:

50% prefer physical interaction / use digital interaction

43% prefer physical interaction / use physical interaction

5% prefer digital interaction / use digital interaction

2% prefer digital interaction / use physical interaction

 

Beneficial vs. Not Beneficial:

90% of participants felt that they benefitted from this experience

10% of participants felt that they did not benefit from this experience

 

Those Who Did Not Benefit:

63% prefer physical interaction / use physical interaction

12% prefer physical interaction / use digital interaction

25% did not disclose their preferences

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